//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by WorldEditor.rc
//
#define IDB_PASTE                       102
#define IDB_SAVE                        103
#define IDB_COPY                        104
#define IDB_CUT                         105
#define IDB_REDO                        106
#define IDB_UNDO                        107
#define IDB_OPEN                        108
#define IDB_MODIFY                      111
#define IDB_CREATE                      112
#define IDB_BRUSH                       116
#define IDB_POINTER                     117
#define IDB_FOLDER                      119
#define IDB_GOUP                        120
#define IDB_CLIP                        121
#define IDB_ENT_LIGHT                   126
#define IDB_ENTITY                      127
#define IDB_PROPERTY                    128
#define IDB_MATERIAL                    129
#define IDB_BITMAP1                     130
#define IDB_ENT_CUBEMAP                 130

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        131
#define _APS_NEXT_COMMAND_VALUE         40002
#define _APS_NEXT_CONTROL_VALUE         1001
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
